Art Department
Art Director - The art director works with the production designer and is responsible for the design and construction of a movie set. They essentially construct the "look" and "feel" of the movie.
Carpenter - Set Carpenters physically construct and build the sets under the supervision of the construction coordinator. This typically includes all general building of sets, walls and other types of large construction pieces.
Construction Coordinator - The construction coordinator supervises the fabrication and physical integrity of the various sets needed as directed by the production designer and art director. This person is also in charge of budgeting and ordering the needed materials for the sets. The construction coordinator may also be responsible for hiring the carpenters.
Pre-Visualization Artist - The pre-visualization artist (or previs artist) can create a 3D computer generated model of the storyboard that allows the production designer to determine how a scene will ultimately look. The previs artist constructs the desired shots, camera angles, focal lengths, camera movements and choreography. This computer generated model can also depict various surface textures, lighting schemes and even costumes.
Production Designer - The production designer works with the director and is primarily responsible for the design and overall visual "look" and "feel" of a movie. This includes the use of costumes, landscapes, props and other visual scenery that could reflect the movie script.
Scenic Artist - The scenic artist is in charge of designing and treating all of the set surfaces. This may include painting, plastering, coloring, texturizing or applying any other sort of treatment to the set surfaces to create a look. Often times the scenic artist simulates stone, wood, lettering, metallic or brick on the various sets and scenery.
Storyboard Artist - The storyboard artist creates a series of illustrations and sketches based on the director's vision during pre-production. Each sketch represents a different camera set-up. These drawings usually include camera angles, characters and set design. The illustrations are then used to assist the other head departments in understanding their tasks.
Carpenter - Set Carpenters physically construct and build the sets under the supervision of the construction coordinator. This typically includes all general building of sets, walls and other types of large construction pieces.
Construction Coordinator - The construction coordinator supervises the fabrication and physical integrity of the various sets needed as directed by the production designer and art director. This person is also in charge of budgeting and ordering the needed materials for the sets. The construction coordinator may also be responsible for hiring the carpenters.
Pre-Visualization Artist - The pre-visualization artist (or previs artist) can create a 3D computer generated model of the storyboard that allows the production designer to determine how a scene will ultimately look. The previs artist constructs the desired shots, camera angles, focal lengths, camera movements and choreography. This computer generated model can also depict various surface textures, lighting schemes and even costumes.
Production Designer - The production designer works with the director and is primarily responsible for the design and overall visual "look" and "feel" of a movie. This includes the use of costumes, landscapes, props and other visual scenery that could reflect the movie script.
Scenic Artist - The scenic artist is in charge of designing and treating all of the set surfaces. This may include painting, plastering, coloring, texturizing or applying any other sort of treatment to the set surfaces to create a look. Often times the scenic artist simulates stone, wood, lettering, metallic or brick on the various sets and scenery.
Storyboard Artist - The storyboard artist creates a series of illustrations and sketches based on the director's vision during pre-production. Each sketch represents a different camera set-up. These drawings usually include camera angles, characters and set design. The illustrations are then used to assist the other head departments in understanding their tasks.